March 4, 2010
Features
Written by: David Entin Rapture was a leaking, rusted, urban sprawl built in the depths of the Atlantic Ocean. Founded by the industrialist Andrew Ryan, it was a city of the spirit. Every man earned his share, every man was his own ruler, and every man very rapidly turned on the man next to him. [...]
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December 10, 2009
Features
Written by: David Entin Ubisoft Montreal’s Assassin’s Creed (2007) was a free-running, sword-fighting, sandbox game that was revolutionary in its fluid game play, but was ultimately hampered by a constricting plot and mission structure. Ubisoft has followed up with the aptly titled: Assassin’s Creed 2.
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